Augments are the Angelic Realm system: bring an Angelic Key, put one augment on a Body Armor and it is active while you wear that armor; the augment on that armor can be upgraded up to level 7. Names and descriptions come from the game files; triggers, chances and per-level values from hero-siege-helper.
How to augment
- Talk to St. Peter in the Act 6 town (6-0) with an Angelic Key in your inventory to enter the Angelic Realm; keys are rare drops from monsters with the Fallen Angel affix.
- Inside, the Angel of Justice offers two choices: Armor Augment or Augment Upgrade. Only one action per visit; the chest and the key are consumed once the chest is opened.
- Armor Augment: the left gate leads to a chest; insert the Body Armor and pick one of two random augments, or pay 5 extra keys to choose any augment from the full list.
- Augment Upgrade: the right gate leads to a chest; insert an armor that already has an augment and spend Angelic Keys to raise it one level. Each upgrade costs more; the cap is level 7.
- Only Body Armor can be augmented. You can replace the augment at any time, but the upgrade levels of the old one are lost.
Per hero-siege-helper: taking an augment from level 1 to 7 costs 15 keys in upgrades plus 1 key per visit (7 visits), and 5 more if you choose the augment yourself — 22 or 27 keys in total.
Rules above come from the in-game Angelic Realm tutorial text; the entry point (St. Peter in 6-0) was verified in game by the site owner.
Melee augments13
Infuses the souls of all monsters in target area to increase your life Steal for a short period
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Life steal | 9% | 18% | 27% | 36% | 45% | 54% | 63% |
| Duration | 4s | 4.4s | 4.8s | 5.2s | 5.6s | 6s | 6.4s |
Summons a deadly Spike Ball to orbit around you for a short period
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Attack damage | 160% | 240% | 320% | 400% | 480% | 560% | 640% |
Causes your attacks to happen twice with increased damage
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Attack damage | 100% | 150% | 200% | 250% | 300% | 350% | 400% |
| Attack rating | 8% | 16% | 24% | 32% | 40% | 48% | 56% |
Throw your weapon dealing increased damage
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Attack damage | 175% | 350% | 525% | 700% | 875% | 1050% | 1225% |
| Attack rating | 8% | 16% | 24% | 32% | 40% | 48% | 56% |
Pulls all monsters in front of you dealing physical damage
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Attack damage | 85% | 170% | 255% | 340% | 425% | 510% | 595% |
| Range | 50 | 76 | 102 | 128 | 154 | 180 | 206 |
Unleash a chain of venom dealing poison damage and Poisoning monsters
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Poison damage | 1720 | 4864 | 9634 | 15988 | 23922 | 33536 | 44830 |
| Poisoned damage | 35% | 70% | 105% | 140% | 175% | 210% | 245% |
Increases your chance of Dodging monster attacks and projectiles for a short period
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Dodge chance | 10% | 20% | 30% | 40% | 50% | 60% | 70% |
Throw the target monster dealing physical damage to other monsters around when landing
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Attack damage | 300% | 480% | 660% | 840% | 1020% | 1200% | 1380% |
| Stun duration | 3s | 3.5s | 4s | 4.5s | 5s | 5.5s | 6s |
Deal increased attack damage and cause monsters struck to Bleed
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Attack damage | 100% | 150% | 200% | 250% | 300% | 350% | 400% |
| Bleed damage | 18% | 36% | 54% | 72% | 90% | 108% | 126% |
Gain Increased Life Steal and attack damage, decreasing your all resistances
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Life steal | 5% | 7% | 9% | 11% | 13% | 15% | 17% |
| Attack damage | 100% | 110% | 120% | 130% | 140% | 150% | 160% |
| All resistances | ? | ? | ? | ? | ? | ? | -30% |
Unleash a shockwave of blood dealing physical damage and stunning monsters
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Attack damage | 180% | 360% | 540% | 720% | 900% | 1080% | 1260% |
| Stun duration | 3s | 3.5s | 4s | 4.5s | 5s | 5.5s | 6s |
Summon two spinning axes orbiting the target location dealing physical damage
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Attack damage | 180% | 360% | 540% | 720% | 900% | 1080% | 1260% |
Curse monsters in target location to deal reduced damage
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Reduced damage | 20% | 24% | 28% | 32% | 36% | 40% | 44% |
| Duration | 2s | 2.4s | 2.8s | 3.2s | 3.6s | 4s | 4.4s |
Per-level values: hero-siege-helper
Ranged augments13
Causes your attacks to Pierce and break monster armor
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Armor break | 10% | 11.5% | 13% | 14.5% | 16% | 17.5% | 19% |
Unleash a homing missile dealing Physical area of effect damage
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Attack damage | 180% | 360% | 540% | 720% | 900% | 1080% | 1260% |
Unleash a flurry of arrows dealing physical damage
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Attack damage | 140% | 280% | 420% | 560% | 700% | 840% | 980% |
Fire three cannonballs exploding upon landing dealing physical damage
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Attack damage | 125% | 250% | 375% | 500% | 625% | 750% | 875% |
Enhances your projectiles with unstable energy causing a shockwave on hit dealing physical damage
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Attack damage | 260% | 520% | 780% | 1040% | 1300% | 1560% | 1820% |
Send impaling spikes out of the ground at target location dealing Physical area of effect damage and stunning monsters
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Attack damage | 275% | 425% | 575% | 725% | 875% | 1025% | 1175% |
Enhances your projectiles with static energy causing a chain lightning on hit dealing Lightning damage
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Lightning damage | 2816 | 5882 | 10447 | 16513 | 24079 | 33144 | 43710 |
Causes your projectiles to split into multiple projectiles on hit dealing physical damage
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Attack damage | 125% | 250% | 375% | 500% | 625% | 750% | 875% |
| Attack rating | 15% | 20% | 25% | 30% | 35% | 40% | 45% |
Increases your movement speed for a short period
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Movement speed | 30% | 38% | 46% | 54% | 62% | 70% | 78% |
Summons a huge arrow which fires forward after a short delay dealing Physical area of effect damage
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Attack damage | 180% | 360% | 540% | 720% | 900% | 1080% | 1260% |
Increases your attack speed and critical strike damage for a short period
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Attack speed | 40% | 50% | 60% | 70% | 80% | 90% | 100% |
| Critical strike damage | 8% | 16% | 24% | 32% | 40% | 48% | 56% |
Call for the artillery, raining arrows to monsters around the initial target dealing physical damage
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Attack damage | 135% | 270% | 405% | 540% | 675% | 810% | 945% |
Throw a huge keg of gunpowder exploding upon landing dealing fire damage and leaving the ground burning
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Attack damage | 230% | 410% | 590% | 770% | 950% | 1130% | 1310% |
Per-level values: hero-siege-helper
Spell augments13
Chance on cast to unleash arcane explosions on monsters around you dealing arcane damage
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Arcane damage | 2491 | 5782 | 10154 | 15807 | 22741 | 30956 | 40452 |
Curses all monsters in target location to be Hexed and Breaking their Arcane Resistances
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Arcane break | 15% | 30% | 45% | 60% | 75% | 90% | 105% |
| Duration | 2s | 2.25s | 2.5s | 2.75s | 3s | 3.25s | 3.5s |
Increases your cast rate and arcane damage for a short period
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Faster cast rate | 15% | 19% | 23% | 27% | 31% | 35% | 39% |
| Arcane damage | 10% | 13% | 16% | 19% | 22% | 25% | 28% |
Summon a Mystic Orb which pulsates dealing arcane damage to monsters and Replenishing Mana for allies
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Arcane damage | 2525 | 5999 | 10654 | 16690 | 24007 | 32605 | 42484 |
| Mana replenish | 50 | 60 | 70 | 80 | 90 | 100 | 110 |
Summons a malevolent Skull from a corpse, homing into the nearest monster dealing Arcane area of effect damage
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Arcane damage | 3439 | 9002 | 16946 | 27970 | 41874 | 58658 | 78322 |
Unleash the plague on monsters around target location dealing poison damage
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Poisoned damage | 2901 | 7602 | 14253 | 23584 | 35395 | 49586 | 66157 |
Unleash flames of hell fire traveling forward dealing fire damage
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Fire damage | 2695 | 6679 | 12414 | 20500 | 30746 | 43153 | 57721 |
| Burning damage | 50% | 55% | 60% | 65% | 70% | 75% | 80% |
Throw a toxic shroom bouncing from existing shrooms and dealing Poison area of effect damage to monsters
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Poison damage | 3235 | 8719 | 16954 | 27938 | 41672 | 58267 | 77723 |
| Poisoned damage | 50% | 55% | 60% | 65% | 70% | 75% | 80% |
Unleash a barrage of Shadow Bolts dealing arcane damage
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Arcane damage | 2610 | 6339 | 11939 | 19408 | 28747 | 39957 | 53036 |
| Projectiles | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
Summon a shadow anomaly to fight for you for a short period
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Arcane damage | 2104 | 5732 | 11235 | 18613 | 27866 | 38994 | 52097 |
| Life | 6000 | 7500 | 9000 | 10500 | 12000 | 13500 | 15000 |
Plant the seed of destruction on all monsters around the target location exploding after a delay dealing Arcane area of effect damage
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Arcane damage | 2737 | 6873 | 12678 | 20852 | 31097 | 43413 | 57800 |
Summon a shockwave of grasping hands dealing arcane damage
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Arcane damage | 2479 | 6158 | 11508 | 18729 | 27821 | 38784 | 51618 |
Chance on spell hit to unleash a powerful area of effect spell on target location dealing cold damage and Freezing monsters
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Cold damage | 2116 | 6082 | 11647 | 18713 | 27279 | 37344 | 48910 |
| Freeze duration | 2s | 2.25s | 2.5s | 2.75s | 3s | 3.25s | 3.5s |
Per-level values: hero-siege-helper
Old weapon augments24
hero-siege-helper lists these 24 as "Old Weapon Augments", separate from the current Angelic armor augments; they also have level 1–7 values and are listed for reference.
Gain magic skill damage for every 100 points of maximum mana
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Magic skill damage | 0.1% | 0.2% | 0.30000000000000004% | 0.4% | 0.5% | 0.6000000000000001% | 0.7000000000000001% |
Dealing elemental damage to monsters grants you a stack of Manastream increasing your magic skill damage. 1000 stacks grants you 80% reduced mana costs, increased cast rate and increased cooldown recovery rate for a short period and dropping the stacks
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Magic skill damage | .02% | .04% | .06% | .08% | .10% | .12% | .14% |
| Faster cast rate | 10% | 20% | 30% | 40% | 50% | 60% | 70% |
| Skill haste | 10% | 20% | 30% | 40% | 50% | 60% | 70% |
Increases your chance to ignore target defense
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Ignore target defense | 10% | 20% | 30% | 40% | 50% | 60% | 70% |
Your spells can now critically strike. Gain critical spell chance and increased critical spell damage
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Critical strike chance | 5% | 5% | 5% | 5% | 5% | 5% | 5% |
| Critical strike damage | 4% | 8% | 12% | 16% | 20% | 24% | 28% |
Increases your magic skill damage. Gain increased cast rate for a portion of your magic skill damage
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Magic skill damage | 2% | 4% | 6% | 8% | 10% | 12% | 14% |
| Magic skill damage gained as cast rate | 5% | 5% | 5% | 5% | 5% | 5% | 5% |
Striking monsters grant you a stack of Tempest. Each stack of Tempest increases your attack speed and movement speed. When you reach max stacks, become empowered doubling the effect for a short period and dropping the stacks
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Movement speed | .02% | .04% | .06% | .08% | .10% | .12% | .14% |
| Attack speed | .02% | .04% | .06% | .08% | .10% | .12% | .14% |
Your damage over time effects last longer. Every second a monster is affected by damage over time the damage they take from that element is increased
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| DoT duration | .5s | 1s | 1.5s | 2s | 2.5s | 3s | 3.5s |
| Damage increase | 5% | 5% | 5% | 5% | 5% | 5% | 5% |
Every 7 seconds your next projectile will pull nearby monsters to it when destroyed
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Area of effect | 50% | 65% | 80% | 95% | 110% | 125% | 140% |
Every 30 seconds cast your last used skill dealing increased damage. The cooldown is reduced by 0.5 seconds after each kill
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Damage | 10% | 20% | 30% | 40% | 50% | 60% | 70% |
When losing 35% of your maximum life become immune to all damage and healing for a short period
Once active, refreshes on taking damage. If it expires, it goes on a 15s cooldown.
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Immune duration | 0.5s | 1s | 1.5s | 2s | 2.5s | 3s | 3.5s |
Your magic skill damage is increased based on your total attacks per second
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Magic skill damage | 2.5% | 5% | 7.5% | 10% | 12.5% | 15% | 17.5% |
Picking up gold grants you a stack of Avarice. Each stack increases your Magic Find and Gold Find
All stacks refresh upon picking up gold
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Magic find | 1% | 2% | 3% | 4% | 5% | 6% | 7% |
| Gold find | 1% | 2% | 3% | 4% | 5% | 6% | 7% |
Every 30 seconds your attack for the next two seconds gains increased area of effect, projectile speed and damage. Cooldown is reduced by 0.5 seconds each time you stun a target
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Area of effect | 8% | 16% | 24% | 32% | 40% | 48% | 56% |
| Projectile speed | 10% | 20% | 30% | 40% | 50% | 60% | 70% |
| Damage | 30% | 60% | 90% | 120% | 150% | 180% | 210% |
When using a ranged weapon your attacks gains increased projectile speed and critical strike damage
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Projectile speed | 5% | 10% | 15% | 20% | 25% | 30% | 35% |
| Critical strike damage | 15% | 30% | 45% | 60% | 75% | 90% | 105% |
cold damage has a chance to stack freeze on monsters. At 5 stacks inflict Deep Freeze which deals 50% of incoming damage as cold damage for 5 seconds and causes the monster to take increased damage
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Damage | 17.5% | 35% | 52.5% | 70% | 87.5% | 105% | 122.5% |
Each active buff you have decreases your damage taken
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Damage reduction | 0.75% | 1% | 1.25% | 1.5% | 1.75% | 2% | 2.25% |
Increases your summons attack speed. The bonus gets doubled for 8 seconds whenever you summon or command them
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Attack speed | 8% | 16% | 24% | 32% | 40% | 48% | 56% |
Dodging or blocking attacks or projectiles grants you increased movement speed, attack speed and attack damage
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Movement speed | 2% | 4% | 6% | 8% | 10% | 12% | 14% |
| Attack speed | 4% | 8% | 12% | 16% | 20% | 24% | 28% |
| Attack damage | 8% | 16% | 24% | 32% | 40% | 48% | 56% |
All orbiting skills last longer and pulse when hitting monsters dealing damage in area of effect
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Duration | 1.5% | 3% | 4.5% | 6% | 7.5% | 9% | 10.5% |
| Damage | 2.25% | 4.5% | 6.75% | 9% | 11.25% | 13.5% | 15.75% |
Every 10th cast, your area of effect skills gain the Tinkerer buff for a short duration causing your next explosion to explode multiple times with increased area of effect
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Multi cast | 1% | 2% | 3% | 4% | 5% | 6% | 7% |
| Area of effect | 5% | 10% | 15% | 20% | 25% | 30% | 35% |
Your poison skills create a field of venom that poisons monsters for a portion of the damage dealt and breaks their poison resistances
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Poison break | 15% | 30% | 45% | 60% | 75% | 90% | 105% |
Casting an elemental skill has a chance to double cast it
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Double cast chance | 2% | 4% | 6% | 8% | 10% | 12% | 14% |
You are surrounded by a gravity field slowing and pulling monsters towards you and lowering their damage dealt. The field grows whenever you hit a monster with a spell and decreases in size over time
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Area of effect | 7% | 14% | 21% | 28% | 35% | 42% | 49% |
| Enemy damage reduced by | 1% | 2% | 3% | 4% | 5% | 6% | 7% |
Dealing lightning damage to monsters has a chance to electrocute them causing them to discharge a chain lightning at nearby monsters whenever they are struck dealing a portion of incoming damage as lightning damage
| Lv1 | Lv2 | Lv3 | Lv4 | Lv5 | Lv6 | Lv7 | |
|---|---|---|---|---|---|---|---|
| Lightning damage | 10% | 20% | 30% | 40% | 50% | 60% | 70% |
Per-level values: hero-siege-helper