Augments

Augments are the Angelic Realm system: bring an Angelic Key, put one augment on a Body Armor and it is active while you wear that armor; the augment on that armor can be upgraded up to level 7. Names and descriptions come from the game files; triggers, chances and per-level values from hero-siege-helper.

How to augment

  1. Talk to St. Peter in the Act 6 town (6-0) with an Angelic Key in your inventory to enter the Angelic Realm; keys are rare drops from monsters with the Fallen Angel affix.
  2. Inside, the Angel of Justice offers two choices: Armor Augment or Augment Upgrade. Only one action per visit; the chest and the key are consumed once the chest is opened.
  3. Armor Augment: the left gate leads to a chest; insert the Body Armor and pick one of two random augments, or pay 5 extra keys to choose any augment from the full list.
  4. Augment Upgrade: the right gate leads to a chest; insert an armor that already has an augment and spend Angelic Keys to raise it one level. Each upgrade costs more; the cap is level 7.
  5. Only Body Armor can be augmented. You can replace the augment at any time, but the upgrade levels of the old one are lost.

Per hero-siege-helper: taking an augment from level 1 to 7 costs 15 keys in upgrades plus 1 key per visit (7 visits), and 5 more if you choose the augment yourself — 22 or 27 keys in total.

Rules above come from the in-game Angelic Realm tutorial text; the entry point (St. Peter in 6-0) was verified in game by the site owner.

Melee augments13

Soul Tap
On strikeChance 8%

Infuses the souls of all monsters in target area to increase your life Steal for a short period

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Life steal9%18%27%36%45%54%63%
Duration4s4.4s4.8s5.2s5.6s6s6.4s
Gut Ripper's Spikeball
Chance 18%

Summons a deadly Spike Ball to orbit around you for a short period

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Attack damage160%240%320%400%480%560%640%
Double Swing
On attackChance 15%

Causes your attacks to happen twice with increased damage

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Attack damage100%150%200%250%300%350%400%
Attack rating8%16%24%32%40%48%56%
Weapon Throw
On attackChance 28%

Throw your weapon dealing increased damage

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Attack damage175%350%525%700%875%1050%1225%
Attack rating8%16%24%32%40%48%56%
Vacuuming Strike
On attackChance 18%

Pulls all monsters in front of you dealing physical damage

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Attack damage85%170%255%340%425%510%595%
Range5076102128154180206
Sprouting Ivy
On attackChance 15%

Unleash a chain of venom dealing poison damage and Poisoning monsters

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Poison damage17204864963415988239223353644830
Poisoned damage35%70%105%140%175%210%245%
Fleet Feet
On strikeChance 8%Duration 5 s

Increases your chance of Dodging monster attacks and projectiles for a short period

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Dodge chance10%20%30%40%50%60%70%
Touch Down
On strikeChance 22%

Throw the target monster dealing physical damage to other monsters around when landing

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Attack damage300%480%660%840%1020%1200%1380%
Stun duration3s3.5s4s4.5s5s5.5s6s
Rupturing Strike
On strikeChance 8%

Deal increased attack damage and cause monsters struck to Bleed

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Attack damage100%150%200%250%300%350%400%
Bleed damage18%36%54%72%90%108%126%
Berserker's Rage
On strikeChance 10%Duration 4 s

Gain Increased Life Steal and attack damage, decreasing your all resistances

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Life steal5%7%9%11%13%15%17%
Attack damage100%110%120%130%140%150%160%
All resistances??????-30%
Butcher's Fury
On strikeChance 18%

Unleash a shockwave of blood dealing physical damage and stunning monsters

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Attack damage180%360%540%720%900%1080%1260%
Stun duration3s3.5s4s4.5s5s5.5s6s
Odin's Wrath
On strikeChance 15%

Summon two spinning axes orbiting the target location dealing physical damage

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Attack damage180%360%540%720%900%1080%1260%
Warsong
On strikeChance 8%

Curse monsters in target location to deal reduced damage

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Reduced damage20%24%28%32%36%40%44%
Duration2s2.4s2.8s3.2s3.6s4s4.4s

Per-level values: hero-siege-helper

Ranged augments13

Divine Piercing
Passive / constant

Causes your attacks to Pierce and break monster armor

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Armor break10%11.5%13%14.5%16%17.5%19%
Homing Missiles
On attackChance 18%

Unleash a homing missile dealing Physical area of effect damage

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Attack damage180%360%540%720%900%1080%1260%
Flurry
On attackChance 15%

Unleash a flurry of arrows dealing physical damage

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Attack damage140%280%420%560%700%840%980%
Doomcannon
On attackChance 18%

Fire three cannonballs exploding upon landing dealing physical damage

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Attack damage125%250%375%500%625%750%875%
Supershot
On strikeChance 33%

Enhances your projectiles with unstable energy causing a shockwave on hit dealing physical damage

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Attack damage260%520%780%1040%1300%1560%1820%
Impetus
On strikeChance 15%Duration 2 s

Send impaling spikes out of the ground at target location dealing Physical area of effect damage and stunning monsters

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Attack damage275%425%575%725%875%1025%1175%
Staticshot
On strikeChance 22%

Enhances your projectiles with static energy causing a chain lightning on hit dealing Lightning damage

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Lightning damage281658821044716513240793314443710
Spreadshot
On strikeChance 12%

Causes your projectiles to split into multiple projectiles on hit dealing physical damage

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Attack damage125%250%375%500%625%750%875%
Attack rating15%20%25%30%35%40%45%
Awareness
On strikeChance 25%Duration 5 s

Increases your movement speed for a short period

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Movement speed30%38%46%54%62%70%78%
Powershot
On attackChance 35%

Summons a huge arrow which fires forward after a short delay dealing Physical area of effect damage

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Attack damage180%360%540%720%900%1080%1260%
Lethal Tempo
On strikeChance 8%Duration 2 s

Increases your attack speed and critical strike damage for a short period

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Attack speed40%50%60%70%80%90%100%
Critical strike damage8%16%24%32%40%48%56%
Artillery Aid
On strikeChance 10%

Call for the artillery, raining arrows to monsters around the initial target dealing physical damage

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Attack damage135%270%405%540%675%810%945%
Powder Keg
On attackChance 15%

Throw a huge keg of gunpowder exploding upon landing dealing fire damage and leaving the ground burning

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Attack damage230%410%590%770%950%1130%1310%

Per-level values: hero-siege-helper

Spell augments13

Magefury
On castChance 18%

Chance on cast to unleash arcane explosions on monsters around you dealing arcane damage

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Arcane damage249157821015415807227413095640452
Conjured Hex
On spell hitChance 12%

Curses all monsters in target location to be Hexed and Breaking their Arcane Resistances

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Arcane break15%30%45%60%75%90%105%
Duration2s2.25s2.5s2.75s3s3.25s3.5s
Wizard's Wrath
On castChance 8%Duration 3 s

Increases your cast rate and arcane damage for a short period

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Faster cast rate15%19%23%27%31%35%39%
Arcane damage10%13%16%19%22%25%28%
Mystic Orb
On castChance 15%

Summon a Mystic Orb which pulsates dealing arcane damage to monsters and Replenishing Mana for allies

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Arcane damage252559991065416690240073260542484
Mana replenish5060708090100110
Death's Anguish
On killChance 35%

Summons a malevolent Skull from a corpse, homing into the nearest monster dealing Arcane area of effect damage

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Arcane damage343990021694627970418745865878322
Touch of Death
On spell hitChance 15%

Unleash the plague on monsters around target location dealing poison damage

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Poisoned damage290176021425323584353954958666157
Hellfire
On castChance 12%

Unleash flames of hell fire traveling forward dealing fire damage

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Fire damage269566791241420500307464315357721
Burning damage50%55%60%65%70%75%80%
Shroom of Doom
On castChance 15%

Throw a toxic shroom bouncing from existing shrooms and dealing Poison area of effect damage to monsters

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Poison damage323587191695427938416725826777723
Poisoned damage50%55%60%65%70%75%80%
Shadow Barrage
On castChance 15%

Unleash a barrage of Shadow Bolts dealing arcane damage

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Arcane damage261063391193919408287473995753036
Projectiles2345678
Grave's Grasp
On spell hitChance 8%

Summon a shadow anomaly to fight for you for a short period

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Arcane damage210457321123518613278663899452097
Life60007500900010500120001350015000
Seed of Destruction
On spell hitChance 8%Duration 3 s

Plant the seed of destruction on all monsters around the target location exploding after a delay dealing Arcane area of effect damage

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Arcane damage273768731267820852310974341357800
Shadow's Grasp
On castChance 18%

Summon a shockwave of grasping hands dealing arcane damage

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Arcane damage247961581150818729278213878451618
Freezing Enchant
On spell hitChance 22%

Chance on spell hit to unleash a powerful area of effect spell on target location dealing cold damage and Freezing monsters

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Cold damage211660821164718713272793734448910
Freeze duration2s2.25s2.5s2.75s3s3.25s3.5s

Per-level values: hero-siege-helper

Old weapon augments24

hero-siege-helper lists these 24 as "Old Weapon Augments", separate from the current Angelic armor augments; they also have level 1–7 values and are listed for reference.

Elementalist
Passive / constant

Gain magic skill damage for every 100 points of maximum mana

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Magic skill damage0.1%0.2%0.30000000000000004%0.4%0.5%0.6000000000000001%0.7000000000000001%
Monstrosity
Passive / constantDuration 15 sMax stacks 1000

Dealing elemental damage to monsters grants you a stack of Manastream increasing your magic skill damage. 1000 stacks grants you 80% reduced mana costs, increased cast rate and increased cooldown recovery rate for a short period and dropping the stacks

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Magic skill damage.02%.04%.06%.08%.10%.12%.14%
Faster cast rate10%20%30%40%50%60%70%
Skill haste10%20%30%40%50%60%70%
Precision
Passive / constant

Increases your chance to ignore target defense

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Ignore target defense10%20%30%40%50%60%70%
Mystic Insight
Passive / constant

Your spells can now critically strike. Gain critical spell chance and increased critical spell damage

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Critical strike chance5%5%5%5%5%5%5%
Critical strike damage4%8%12%16%20%24%28%
Spellslinger
Passive / constant

Increases your magic skill damage. Gain increased cast rate for a portion of your magic skill damage

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Magic skill damage2%4%6%8%10%12%14%
Magic skill damage gained as cast rate5%5%5%5%5%5%5%
Tempest Strikes
Passive / constantDuration 10 sMax stacks 250

Striking monsters grant you a stack of Tempest. Each stack of Tempest increases your attack speed and movement speed. When you reach max stacks, become empowered doubling the effect for a short period and dropping the stacks

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Movement speed.02%.04%.06%.08%.10%.12%.14%
Attack speed.02%.04%.06%.08%.10%.12%.14%
Corrosion
Passive / constant

Your damage over time effects last longer. Every second a monster is affected by damage over time the damage they take from that element is increased

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
DoT duration.5s1s1.5s2s2.5s3s3.5s
Damage increase5%5%5%5%5%5%5%
Singularity
Passive / constant

Every 7 seconds your next projectile will pull nearby monsters to it when destroyed

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Area of effect50%65%80%95%110%125%140%
Echoes of the Void
Passive / constant

Every 30 seconds cast your last used skill dealing increased damage. The cooldown is reduced by 0.5 seconds after each kill

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Damage10%20%30%40%50%60%70%
Survivor’s Shield
Passive / constant

When losing 35% of your maximum life become immune to all damage and healing for a short period

Once active, refreshes on taking damage. If it expires, it goes on a 15s cooldown.

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Immune duration0.5s1s1.5s2s2.5s3s3.5s
Magistriker
Passive / constant

Your magic skill damage is increased based on your total attacks per second

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Magic skill damage2.5%5%7.5%10%12.5%15%17.5%
Avariciousness
Passive / constantDuration 8 sMax stacks 20

Picking up gold grants you a stack of Avarice. Each stack increases your Magic Find and Gold Find

All stacks refresh upon picking up gold

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Magic find1%2%3%4%5%6%7%
Gold find1%2%3%4%5%6%7%
Titan’s Power
Passive / constant

Every 30 seconds your attack for the next two seconds gains increased area of effect, projectile speed and damage. Cooldown is reduced by 0.5 seconds each time you stun a target

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Area of effect8%16%24%32%40%48%56%
Projectile speed10%20%30%40%50%60%70%
Damage30%60%90%120%150%180%210%
Overloader
Passive / constant

When using a ranged weapon your attacks gains increased projectile speed and critical strike damage

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Projectile speed5%10%15%20%25%30%35%
Critical strike damage15%30%45%60%75%90%105%
Nordic Winter
Chance 30%

cold damage has a chance to stack freeze on monsters. At 5 stacks inflict Deep Freeze which deals 50% of incoming damage as cold damage for 5 seconds and causes the monster to take increased damage

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Damage17.5%35%52.5%70%87.5%105%122.5%
Drunkard Mayhem
Passive / constant

Each active buff you have decreases your damage taken

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Damage reduction0.75%1%1.25%1.5%1.75%2%2.25%
Minion Mastery
Passive / constant

Increases your summons attack speed. The bonus gets doubled for 8 seconds whenever you summon or command them

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Attack speed8%16%24%32%40%48%56%
Artful Dodger
Passive / constant

Dodging or blocking attacks or projectiles grants you increased movement speed, attack speed and attack damage

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Movement speed2%4%6%8%10%12%14%
Attack speed4%8%12%16%20%24%28%
Attack damage8%16%24%32%40%48%56%
Longevity
Passive / constant

All orbiting skills last longer and pulse when hitting monsters dealing damage in area of effect

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Duration1.5%3%4.5%6%7.5%9%10.5%
Damage2.25%4.5%6.75%9%11.25%13.5%15.75%
Tinkerer
Passive / constant

Every 10th cast, your area of effect skills gain the Tinkerer buff for a short duration causing your next explosion to explode multiple times with increased area of effect

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Multi cast1%2%3%4%5%6%7%
Area of effect5%10%15%20%25%30%35%
Mixture of Doom
Chance 20%

Your poison skills create a field of venom that poisons monsters for a portion of the damage dealt and breaks their poison resistances

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Poison break15%30%45%60%75%90%105%
Infinity
Passive / constant

Casting an elemental skill has a chance to double cast it

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Double cast chance2%4%6%8%10%12%14%
Gravity
Passive / constant

You are surrounded by a gravity field slowing and pulling monsters towards you and lowering their damage dealt. The field grows whenever you hit a monster with a spell and decreases in size over time

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Area of effect7%14%21%28%35%42%49%
Enemy damage reduced by1%2%3%4%5%6%7%
Zapper
Chance 8%

Dealing lightning damage to monsters has a chance to electrocute them causing them to discharge a chain lightning at nearby monsters whenever they are struck dealing a portion of incoming damage as lightning damage

Lv1Lv2Lv3Lv4Lv5Lv6Lv7
Lightning damage10%20%30%40%50%60%70%

Per-level values: hero-siege-helper