The game's Ether tree: the four Codex nodes in the middle are the starting points, leading through a ring of universal nodes into the branches of 12 mechanics. Ether points come from the Hell and Inferno ether quests (6 for entering Hell, 7 for Inferno, 3 per Challenge Dungeon, 1 per Wormhole…); set your own budget. Every allocation must connect to your path; the panel on the right (below on mobile) sums everything per mechanic.
Tree structure (node positions, connections) and per-point values are compiled from hero-siege-helper.vercel.app's public data (season 10); node names, mechanic names and descriptions come from the game's own language files. Unofficial data — may change with patches.